Definition
A way of working where people exchange information and respond in their own time, rather than needing to be online together.

Why it matters

  • Focus: long uninterrupted blocks are where most real work gets done, and every live call splits the day. See deep work and the maker schedule.
  • Time zones: a team spread over several zones cannot all be awake for one call.
  • Record: a written answer can be found again, so one explanation serves the next ten people who ask.
  • Agents: AI agents work async by nature. A brief that a new colleague could act on without asking questions is the same brief an autonomous agent needs.

How to apply it

  • Put the ask and the deadline in the first line, then the context.
  • Write so the reader can act without replying with a question: include the links, the decision needed and what happens if nobody answers.
  • Agree a response window, such as one working day, so async does not turn into silence.
  • Keep live calls for disagreements, urgent decisions, sensitive conversations and getting to know someone.
  • End each thread with a written decision, so the outcome does not depend on who read what.

What it is

Synchronous work happens at the same moment: a meeting, a phone call, a chat where both sides wait for each reply. Asynchronous work does not. One person writes a message, records a short screen video or updates a document, and the other responds hours later. Email is the oldest example. Working async as a team means defaulting to writing and meeting only when a live conversation is clearly better.

Common mistakes

  • Using async for something urgent. A fire needs a phone call, not a message.
  • Sending vague notes such as "Can we talk about pricing?", which start a slow exchange of questions.
Worked example

Suppose a marketing lead in Amsterdam and a developer in Lisbon disagree about a pricing page change. A one-hour call would need a shared window of about two hours, so they lose a day waiting for one. Instead, the lead records a four-minute walkthrough in Loom, showing the page on screen and pointing at the three things that worry her. The developer replies the next morning with a question and a suggested fix. The decision and its reasons go into the team's shared document, with the deadline stated in the first line. In this example, the thread settles the question in one day, and the walkthrough stays available for the next person who asks why the page looks the way it does.

Tools in the example

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    Handoff

    Passing work cleanly from one person to another, usually in writing.

  2. Article

    Operating Cadence

    The rhythm of updates and meetings a team runs on, some live and some written.